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Quake 4 multiplayer servers xbox 360
Quake 4 multiplayer servers xbox 360












Most of our CTF play took place on a map called Death Before Dishonor. A wide array of ramps and jump pads helps to get you from one level to another or from one side or the large courtyard to the other. There's a lot of verticality built into the level, so you'll need to keep your eyes open for attacks from above and below. We've played tons of straight deathmatch in The Fragging Yards, a large level with lots of halls and passages surrounding a large open area. In the case of ammo clips, you'll see a ghostly version of the clip in the spot where the clip will eventually appear. In the case of weapons, they'll be marked with a short beam of light shooting up from the floor. Though you'll just have to learn where they are, the game makes a point of showing you where already taken packs are likely to appear. In addition to the various weapon pickups and ammo clips lying around, you can also find plenty of health packs and armor shards on the maps. It would be nice to see an overall average of all players' accuracy or a running tally of your accuracy across multiple matches, but the stats are still a nice touch that can help you formulate new strategies. You can do this with any player you like too, so you can see what the leaders and losers are doing. At the end of a match, you can just click on the "statistics" tab to see your kills, deaths and your accuracy with each of the weapons in the game. One nice feature of the multiplayer game is that it tracks your weapon accuracy stats for each game. You'll have to learn to use all of these weapons at some point or other. It only has one shot in it but that shot is good enough to completely destroy anyone you hit. It's not available in the usual rotation of maps here at QuakeCon but you can find it if you search around on one of the space-based CTF maps. It's pretty hard to get a kill with it but you do get a very gratification from humiliating your victim by killing them with a hand weapon. The Gauntlet is the basic handheld buzz saw you're always equipped with. The only other two weapons to talk about are the Gauntlet and the Dark Matter Gun. The sound of it firing is pretty darn satisfying as well. Though it takes a while to get going (think of it as a kind of chain gun), its projectiles are mighty deadly. Another amazingly deadly weapon is the new Nail Gun.

quake 4 multiplayer servers xbox 360

Though it has a limited range and a small ammo capacity, it deals tons of damage to enemies who have the bad luck to be standing right in front of you. The bolt it fires doesn't do as much damage but it works like a hose so you can use it to deal constant damage to your enemies - assuming you can keep the beam focused on them.įor fighting close in, you can hardly do better than the Shotgun. The Rail Gun fires a deadly blast but has a very high rate of fire. Happily, they've been maintained here and should seem familiar to most players. Quake has also been defined by its Rail Guns and Lightning Guns. One neat feature of the new game is that the grenades are affected by the jump pads in the game so you can send them up after fleeing enemies. The only trick with these is that the rocket is so slow and the grenades take so long to explode that you'll have to aim then where you anticipate your enemies will be when the projectiles actually connect. Quake 4 also comes with the requisite Rocket and Grenade Launchers for when you need to spread out damage in a wide area. The Hyper Blaster is a slightly more powerful, energy-based version of the Machine Gun but it doesn't have the latter's zoom function. It's harder to hit them in this mode but it's well worth it for the extra damage you deal. Even better, you can use the zoom function to dial in on your enemies and deal even more damage to them. It has a high rate of fire for times when the enemy gets a little too close. There are nine total weapons available in the multiplayer game, from the basic Gauntlet to the death-dealing Dark Matter Gun.

quake 4 multiplayer servers xbox 360

Quake 4 is characteristically satisfying in this regard. One of the most important aspects of any twitch-based multiplayer game is the weapons list. There are no vehicles, no rewards (or opportunities, even) for healing teammates, and no complex scoring systems. The game does come with a Capture the Flag mode and team-based deathmatch for players who feel like helping others, but the core of the game is still about individual achievement. There are no points for playing support in Quake it's either kill or be killed. In the face of more and more squad focused, objective-oriented multiplayer games, Quake 4 has decided to keep the focus on player mobility and marksmanship.














Quake 4 multiplayer servers xbox 360